![]() ![]() Processor: Intel Core2 Duo 2Ghz or equivalent. ![]() Operating System: Windows® XP/Windows Vista/Windows 7/Windows 8 (latest service packs) with DirectX 9.0c.However, in this mode each player controls everything in the same castle and must work together to fight against the enemies.Īs of now, the current system requirements for Stronghold Crusader 2 set by Firefly Studios are: In previous games of the series you either built and managed your own castles while fighting a common enemy, or worked to fight against each other. ![]() We wanted the playability of the 2D titles in a 3D space and our enhanced version of the Vision Engine provided us with the tools needed to achieve this."Īnother more impressive addition to the Crusader series is co-op multiplayer, wherein players will share resources and units while they attempt to manage a single castle together. "Our stated goal with Crusader 2 was to create the best 3D Stronghold game yet. However, Firefly Studios has also made it clear that they also plan on retaining some of the elements from the 2D engine, such as the grid based system. Of the Crusader series, Stronghold Crusader 2 is the first in line to receive this upgraded engine. One of the moast boasted elements of the new addition to the series is the 3D engine that is being implemented into the game. The footage contained several new features that were being added to the series. Shortly after at Gamescom, pre-alpha footage showing off gameplay was also released to the public. The aim of the game was to balance building a castle and defending it.Stronghold Crusader 2 originally appeared back in E3 2013 where press were able to play the first gameplay demo for the title. To promote Stronghold 2, a ten-level Flash game was created, called Castle Attack 2. Stronghold 2 Deluxe was later released, containing all of the patches and new content.Ĭritically, Stronghold 2 received generally mixed reviews, with criticism directed at the bugs present in the initial release and the gameplay. Patch 1.3.1, released on October 28, 2005, brought a "Conquest Trail" to the game, similar to that of Stronghold: Crusader. The majority of complaints stopped with patch 1.2. Firefly Studios paid much attention to the gaming community's complaints, and promised fixes in later patches. Upon its release, many players were outraged by the game's frequent crashes, lag (even while playing offline on a computer with exceptional hardware), and overall buggy nature. However, the series' unique real-time map editor was replaced with a still-life one. It also included many new characters and changed the types of walls and towers that can be added to a castle. Other changes include new military and peace campaigns and the addition of crime and punishment. The game engine was enhanced to provide fully 3D graphics. The direct sequel to the first game and the third overall game in the series, Stronghold 2, was released in April 2005. In addition, the player is allowed to play either as an Arabic lord or as a European king with little difference between the two options except which units the player begins with.Ī combination pack of Stronghold and Stronghold: Crusader, called Stronghold Warchest, was later released with all patches applied, new maps, and a new campaign trail and AI characters in Crusader. The game does take history into effect: Saladin and Richard I of England are present as the game's AI characters for the player to side with or against. Unlike the original Stronghold, however, there are four separate, linear campaigns. The entire campaign, as well as the "Conquest Trail" game mode, takes place during the Third Crusade. The focus was radically influenced by fortification and siege technologies developed during the Crusades. The gameplay is similar to the first game, but with enhanced RTS elements and with all maps and missions set entirely in the Middle East during the Middle Ages. The second installment, Stronghold: Crusader, was released in September 2002. ![]()
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